Using Nintendo's Game Builder Garage to Facilitate Hands-On Learning in Graduate Game Design Education
Main Article Content
Abstract
This activity is built around the hands-on use of Nintendo's (n.d.a) Game Builder Garage as a tool for teaching game design principles in an online, graduate-level course. Throughout the course, students use Game Builder Garage to design and create a fully functional game over four weeks, applying the course concepts to their projects, demonstrating their practical application of these principles, and receiving feedback. This activity details a four-week game jam implementation of game design theories and best practices using Game Builder Garage.
Downloads
Download data is not yet available.
Article Details
How to Cite
Glaser, N. (2024). Using Nintendo’s Game Builder Garage to Facilitate Hands-On Learning in Graduate Game Design Education. Journal of Technology-Integrated Lessons and Teaching, 2(2), 13–24. https://doi.org/10.13001/jtilt.v2i2.8075
Section
Article
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.